#include "GlGuiBasicEvent.h"


GlGuiBasicEvent::GlGuiBasicEvent (int eventType, GlEvent * pCauseEvent)
  : GlGuiEvent (pCauseEvent), _basicEventType (eventType) {}



GlGuiBasicEvent::GlGuiBasicEvent (const GlGuiBasicEvent & event)
  : GlGuiEvent (event), _basicEventType (event._basicEventType) {}



GlGuiBasicEvent::~GlGuiBasicEvent ()
{
}

void GlGuiBasicEvent::setEventType (int eventType)
{
  _basicEventType = eventType;
}

int GlGuiBasicEvent::getEventType () const
{
  return _basicEventType;
}
